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          Object Storage

          Create Bucket

          Basic Introduction

          In BOS, the basic data unit operated by a user is an object, and each object must be contained in a certain storage space (bucket). Therefore, the user must create a bucket to store data.

          Operation Method

          Users can create a bucket through the console and SDK or API provided by BOS, as shown below:

          Note

          • Each user is allowed to create only 100 buckets.
          • Bucket has an area attribute that can only be located in one area. As the name and area of the bucket cannot be changed after the creation of bucket name, so it is recommended to store it nearby according to the conditions of business to facilitate uploading and downloading to improve the access speed.
          • The name of each bucket is globally unique. You can use a prefix to ensure unique name, such as the name of your organization as the prefix of bucket. Once created, the bucket name cannot be changed.
          • You can set the corresponding privileges when creating a bucket, including: Private privilege, public read privilege and public read and write privilege. To set advanced privileges, you need to create a bucket and set in the corresponding details page. For more details, please refer to Update Bucket Privilege.
          • CDN acceleration is enabled by default upon creation of a bucket. To disable it, you can directly set "CDN Official Acceleration" to OFF when creating a bucket.
          • If you subscribe the multi-region service, please select the region where the bucket is located as needed. For more information, please refer to Region Selection Instructions.
          • When creating a bucket, you can select the default storage type for the bucket. If the user does not specify the storage type for the object uploaded through API, CLI or SDK, it will be default storage type for the bucket. In the Console, the object uploaded is of standard storage type by default. In the event of discrepancy in storage type between object and bucket, the storage type for object prevails. Storage types include standard storage, low frequency storage, cold storage and archive storage. For specific usage scenarios and performance, please see Hierarchical Storage.
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